Write A Mac App
- Write A Mac App Shortcut
- Write A Mac App Download
- Write A Mac App Developer
- Write A Mac App Installer
- Letter Writing App For Mac
Disclaimer: I am not on the .NET Core Team. I used the tools available publicly and have no insights into the future of .NET Core. It looks very bright though. :)
The working source code for this project can be found here.
Intro
Writing Kit is the app I use to write each and every post for Cult of Mac. It is a plain text/markdown editor with Dropbox support, and is perfect for writing and researching at the same time. The recently launched Mac App Store for Apple’s line of desktop and laptop Mac computers is now accepting apps submissions from members of the Mac Developer Program. This article will guide you through the process of registering for the Mac Developer Program and creating applications for the Mac App Store.
A complete list of post in this series is included below :
In this post, we’re going to look at running the app from the command line and then the Mac.
Write A Mac App Shortcut
Running the App in the Windows Command Prompt
While you can obviously run the app inside of Visual Studio with the F5 command. You should also know that you can run the app inside of the console. Before we begin, make sure you have the app found here. After opening the app or downloading it, open the folder containing the project in the command prompt.
You can run your application here by simply typing :
You will the following output :
The exact same result from running the console app in Visual Studio.
Using dotnet publish to get the app ready for Mac
Go ahead and type dotnet publish
on the command prompt and then type tree
to look at your directory listing as shown below :
You should see the publish directory. Navigate into it and list out the files in the directory :
Take note that the dlls listed below are related to the package reference that we added in the last blog post.
- Newtonsoft.Json.dll
- System.Runtime.Serialization.Primitives.dll
This only leaves the NetCoreConsoleApp.dll which is the Console application that we can run on a Mac (or any other platform that supports .NET Core).
Running the app on a Mac

Write A Mac App Download
Finally! It is about time you might say. I agree. Before you can run the app on your Mac, you’re going to need to head back over to the .NET Core downloads page and install OpenSSL and then the SDK (or runtime) if you remember the difference from the first post.
To run this on your Mac, you’ll need to copy the ‘publish’ folder to your Mac. Then open Terminal and you can run the app by just typing :
Write A Mac App Developer
This is awesome! Now you have an app that run on another platform and you used your existing .NET skillset to create it. I’m LOVING .NET Core!
Wrap-up
OK, I’m going to take a break and I’ll be back next week. As always, thanks for reading and smash one of those share buttons to give this post some love if you found it helpful. Also, feel free to leave a comment below or follow me on twitter for daily links and tips.
Disclaimer: I am not on the .NET Core Team. I used the tools available publicly and have no insights into the future of .NET Core. It looks very bright though. :)
The working source code for this project can be found here.
Intro
A complete list of post in this series is included below :
In this post, we’re going to look at running the app from the command line and then the Mac.
Running the App in the Windows Command Prompt
While you can obviously run the app inside of Visual Studio with the F5 command. You should also know that you can run the app inside of the console. Before we begin, make sure you have the app found here. After opening the app or downloading it, open the folder containing the project in the command prompt.
You can run your application here by simply typing :
You will the following output :
The exact same result from running the console app in Visual Studio.
Using dotnet publish to get the app ready for Mac
Go ahead and type dotnet publish
on the command prompt and then type tree
to look at your directory listing as shown below :
/mac-multiple-monitor-app.html. You should see the publish directory. Navigate into it and list out the files in the directory :
Take note that the dlls listed below are related to the package reference that we added in the last blog post.
- Newtonsoft.Json.dll
- System.Runtime.Serialization.Primitives.dll
This only leaves the NetCoreConsoleApp.dll which is the Console application that we can run on a Mac (or any other platform that supports .NET Core).
Running the app on a Mac
Finally! It is about time you might say. I agree. Before you can run the app on your Mac, you’re going to need to head back over to the .NET Core downloads page and install OpenSSL and then the SDK (or runtime) if you remember the difference from the first post.
To run this on your Mac, you’ll need to copy the ‘publish’ folder to your Mac. Then open Terminal and you can run the app by just typing :
This is awesome! Now you have an app that run on another platform and you used your existing .NET skillset to create it. I’m LOVING .NET Core!

Write A Mac App Installer
Wrap-up
Letter Writing App For Mac
OK, I’m going to take a break and I’ll be back next week. As always, thanks for reading and smash one of those share buttons to give this post some love if you found it helpful. Also, feel free to leave a comment below or follow me on twitter for daily links and tips.